Register
To register for the GS1 in Europe Hackathon, click on “register for this hackathon” at gs1hackathon2020.devpost.com. A participation is not possible without registration.
Most of the communication before and during the Hackathon will be taking place in our Slack workspace GS1Hack#HonestProducts, please sign up here:
https://join.slack.com/t/gs1hackhonestproducts/shared_invite/zt-gicssqvm-M785BOS6qJltCWEWBmcEYw
The number of participants is limited. due to no show rates, the participants will be reminded of their participation shortly before the event.
Intelectual Property
The GS1 Hackathon 2020: Boosting radically honest products, is organized by GS1 Germany (Maarweg 133, 50825 Cologne, Germany), and does not retain any license or any intellectual property rights over any Participant’s submission.
ANY CODE DEVELOPED BY THE PARTICIPANTS SHALL BE OWNED BY THE PARTICIPANT(S) TOGETHER WITH THE CORRESPONDING INTELLECTUAL PROPERTY RIGHTS. Participants are responsible for their licence definition and complaint with any software dependency or third-party licences. Participants are responsible to manage the intellectual property rights of their projects. Participants confirm not to infringe the copyright of any third party. Participants hold GS1 Germany and atrify harmless against all claims or lawsuits arising out of any injury, illness, or damage.
Code added to the GS1 Hackathon 2020 projects repository will be open source under the MIT licence. It is always possible for participants to create their own repository with a licence of their preference as far as they link to it from the GS1 Hackathon 2020 repository. Please notice that a licence MUST be used, i.e., repositories with no licence at all MUST be avoided. Any chosen licence for projects developed as part of the GS1 Hackathon 2020 SHOULD be open source
The product data provided for the GS1 Hackathon 2020 shall not be used for any purposes outside the scope of the GS1 Hackathon 2020. The product data shall, in particular, not be provided to third-parties.
Code of Conduct
Applicability
This code of conduct serves to ensure that everybody and anybody who wishes to participate is able to do so, and applies to all the GS1 in Europe Hackathon.
Principles
Do Not Harass
Harassment is any unwelcome or hostile behavior towards another person for any reason. This includes, but is not limited to, offensive verbal comments related to personal characteristics or choices, sexual images or comments, deliberate intimidation, bullying, stalking, following, harassing photography or recording, sustained disruption of discussion or events, nonconsensual publication of private comments, inappropriate physical contact, or unwelcome sexual attention. Conduct need not be intentional to be harassment. The organizers of the GS1 in Europe Hackathon will not tolerate such behavior.
Respect the Opinions and Abilities of Others
The hackathon is designed as a place for people all of different skill levels and approaches to meet and work together toward common goals. As a result, we do not expect that everybody will share the same opinion. However, we do expect that disagreement is done respectfully.
Additionally, we expect that members will educate others respectfully. To this end, do not assume anybody else’s level of expertise or knowledge. Do not belittle a lack of information, or insist on unnecessary precision. We are all learning, so afford others—as well as yourself—room to grow.
Keep Your Team Open
Except for instances where it would significantly impede productivity, there is always room on a hackathon project for one more person. Unless doing so would be counter-productive to the goals of the project, anybody who is interested in a project is allowed to join it.
Aspirations
While this document exists primarily to prevent certain bad behavior, we also believe that our community members should work towards a higher standard. To that end, we strongly encourage the following conduct, though they are considered aspirational rather than necessary.
Build With, Not For
Work to ensure that the community is well-represented in all stages of development. Seek out those who are under-represented, and remove barriers to access. Listen as much—or more—than you speak, and give full consideration to all ideas, even if they seem improbable at first.
Empower, Experiment, and Find a Way for Everybody to Contribute
When more people share their knowledge and skills, they give a project a greater chance to succeed. When somebody shows up with an unusual skill, look for ways to fit them into the team rather than reasons why it wouldn’t work. Experiment with new approaches, and don’t be afraid to try something that might not work.
Procedures
Making a Report
If you are unable to resolve the issue, or are uncomfortable doing so, you should contact an organizer for the hackathon, either in person or electronically. The organizers agree to keep information shared in association with a Code of Conduct violation private, and may reveal it only with the approval of the affected person(s). Contact information for organizers of the GS1 in Europe Hackathon: See "email the hackathon manager".
When making a report, the following information is useful, but not required:
• Who violated the Code of Conduct?
• Where and when did the violation occurred?
• What happened?
• Who may have witnessed the violation?
• Who are you?
Outcomes
The organizers agree to treat all violations impartially, and will strive to apply this code of conduct consistently. In situations where this may not be possible due to personal or business relationships, the organizers shall refer the violation report to another appropriate decision-maker with the approval of the affected person(s).
Organizers may take any appropriate action, including expulsion and a ban from future events, to resolve a violation of this code of conduct. In the event of gray areas, precedence will be given to the target of the conduct.